Session
Organizer 1: Marie-Eve Nadeau, 5Rights Foundation
Organizer 2: Barrington-Leach Leanda, 5Rights Foundation
Organizer 3: Tognoni Andrea , 5Rights Foundation
Speaker 1: Koene Ansgar, Private Sector, Western European and Others Group (WEOG)
Speaker 2: Nidhi Ramesh, Civil Society, Asia-Pacific Group
Speaker 3: Beeban Kidron, Civil Society, Western European and Others Group (WEOG)
Speaker 4: Dr Jun Zhao
Speaker 5: Brando Benifei
Barrington-Leach Leanda, Civil Society, Western European and Others Group (WEOG)
Tognoni Andrea , Civil Society, Western European and Others Group (WEOG)
Marie-Eve Nadeau, Civil Society, Western European and Others Group (WEOG)
Roundtable
Duration (minutes): 90
Format description: The round table is an ideal format for this workshop, as it facilitates more dynamic participation and is highly conducive to exchange. After each speaker has taken the floor for an initial intervention, the panel will open a discussion between the panellists, to which the audience will also be invited to contribute.
What are the emerging risks associated with AI, particularly regarding children's rights, safety and privacy and how do current regulatory approaches effectively mitigate these risks? What lessons can be learned from existing regulations and best practices in different jurisdictions regarding AI and children's rights, and how can this knowledge be leveraged to inform the convergence towards consistent standards and guidelines for protecting children's rights in AI governance? What are the specific gaps in existing legal frameworks to adequately address emerging risks for children associated with AI?
What will participants gain from attending this session? Through in-depth discussions and real-life examples of children, participants attending this workshop would gain a comprehensive understanding of the emerging risks associated with AI, specifically concerning children's rights, safety, and privacy. Through discussion with Civil Society, Regulators, and Industry participants, we would examine how existing regulations address these risks, identifying strengths, weaknesses, areas for improvement, and best practices from diverse jurisdictions. This comparative analysis would highlight key principles and approaches that could serve as a foundation for the convergence towards consistent international standards and guidelines.
Description:
AI-powered applications and devices increasingly mediate children's lives, influencing their development. From toys, video games, virtual voice assistants, and education tech to search, social media recommender systems and chatbots. Following General comment 25, which outlines how States parties should implement the Convention on the rights of the Child in the digital environement, there is a growing global consensus that digital services affecting children must be designed with their rights in mind. However, the emerging legislative framework covering AI in relation to children is diverging across the globe. This session aims to bring a range of stakeholders, civil society, the industry's technical community and the voice of children together to discuss emerging risks for children associated with AI and how current existing legal frameworks effectively address those risks. It will look at the gaps and explore guidance on international standards and best practices.
The workshop outcomes will provide actionable insights and best practices to drive our efforts in the global dialogue on AI governance and children's rights. These ideas will resonate with industry, political institutions, governments and intergovernmental bodies, and guide future actions and policies.
Hybrid Format: Our goal is to ensure a balanced online and in-person participation during this session. To achieve this, we will alternate between online and in-person speakers to give everyone an equal opportunity to engage. Additionally, we will establish an internal communication channel to facilitate coordination between the two moderators, ensuring that both groups have equal interactivity. And a screen will display online participants in the session room.